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MODIFIED PANKRATION RULESDuration
of Match:
Novice/Advanced Officials: Three
judges and one referee Judge’s
Duties:
Judges
will evaluate the players and award one point to the fighter who demonstrates
the best stand up skills, one point to the fighter who demonstrates the
best take-down skills, one point to the fighter who demonstrates the best
ground fighting skills and two points to the fighter who demonstrates
the best overall skills. Judges will be seated in the corners of the ring. Referee’s
Duties: The
referee has ultimate responsibility for the control of the match.
Player safety is his/her primary concern.
His/her duties include: ·
Assess all penalties ·
Disqualifies players
when necessary ·
Monitors player
safety (see Catch) ·
Maintains tempo
of the match (see Prolonged Inactivity) Decision: By
submission, most points scored, disqualification or referee’s decision. Tie
Breaker: Referee’s
decision Legal
Technique: · Knee strikes (except kids divisions) · All grappling technique except as noted below Illegal
Technique: ·
Striking to the
head on the ground ·
Suplex or any throw
onto the head ·
Any strike against
a joint ·
Inside or outside
heel hooks ·
Neck cranks ·
Finger or toe locks ·
Eye gouging ·
Biting ·
Groin strikes ·
Strikes to the spine ·
Elbow strikes ·
Head butts ·
Pressure point technique Additional
Illegal Technique for Kids: ·
Punching on the
ground ·
Knee strikes Penalties: The
referee for any of the following infractions will issue one official warning
and restart the fight with both players standing at the start lines.
Two infractions will result in disqualification.
The referee has the ability to disqualify at any time for any excessive
infractions. ·
Illegal technique ·
Running out of the
ring to avoid the fight ·
Unsportsmanlike
conduct by the player or coach. Out
of Bounds: A player is considered in bounds if any part of his/her body is touching
inside the ring. a)
Will Standing: If
a player goes out of bounds will fighting, the referee will break the
match, center the players and resume the match. b)
Will Grounded: The
referee will stop the match to have the players moved to the center of
the ring where they will resume the fight on the ground. Catch: If
the referee is concerned about a player’s safety while on the ground he
will call “Catch”. The disadvantaged player must then give a positive signal in
response or the referee will end the match. Prolonged
Inactivity: If
a match on the ground appears to be stalemated the referee will give a
5 second warning to resume fighting or the players will be separated and
the match will resume standing up. Medical
Time Out: In
the event of an injury, a player will have 5 minutes to resume competition
or be disqualified. Medical
personnel will have the final say as to whether a player may continue.
If a player is unable to continue a match due to injury the decision
will be based on the current point count. Dress
Code: Players
must wear an appropriate school uniform including top and pa nts or shorts
(adults may go without a top). Attire
with inappropriate language or imagery is not acceptable.
Traditional Gi is optional. Sparring
Equipment: All
players must wear grappling style gloves (Bushido Brand Style), Safety
Kicks or shin and instep pads and mouth guard.
Groin cups are mandatory for all male players. Headgear is mandatory for kids and optional for adults.
Tournament Rules:
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